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Bad Omen

Powers - Possession

  Card 379

 

 Game

NUC Cards is a board game. With trays representing the opponents' lands and the battlefield.
The characters exist timelessly. In one era, historical, mythological and literary characters meet in this game.
An epic oxygen game of great kings, notable warriors, heroes and anti-heroes, mighty magicians and gods between creatures and beings ...
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Bad Omen

Powers - Possession


* Fictional power created by and for NUC Cards.

Momentary power, which lasts as long as a god or a magician is acting in a battle.

1 card of this power has power of reach on 1 character, to have control over more characters it is necessary more cards of this power.

But these possessions are sustained by the dense magic of the book of the power of their masters or power of the gods, and can be destroyed or overcome like this:

  1. For superiority during the fight in the battle;
  2. For the bankruptcy of a spell;
  3. For the separation between the book of power and the adversary magician,
  4. For mortal injury or death of the adversary god or magician. (although the gods can not be killed)

 

Synthesis

The bad omen is a signal of sudden fear sent to the mind of the enemy, so that he loses completely the self control and the fear makes him flee from the battle.

The one that is dominated by this magic, is completely out of action and flees from the battle. Staying, he is easily defeated, being mortally wounded and losing his weapons and upgrades.

It is a knowledge of magic dominated by gods or great magicians. Registered in the parchments of possession.

1 card of this power has power of reach over 1 character. To have control over more characters you need more cards of this power.

Momentary power, which lasts as long as a god or a magician is acting in a battle.

 

 

 

 

 


NUC Cards ® 2019
Reasoning and strategy.
An advanced game of underground strategy in generation.