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Breaking Weapons

Powers - Matter

  Card 361

 
Battle Area:

  1. Water = 00
  2. Earth = 00
  3. Heaven = 00

Attack and Defense

  1. Wisdom = 00
  2. Dexterity and Strength = 00
  3. Powers = 00

  4. Fire = 00

 

Game

NUC Cards is a board game. With trays representing the opponents' lands and the battlefield.
The characters exist timelessly. In one era, historical, mythological and literary characters meet in this game.
An epic oxygen game of great kings, notable warriors, heroes and anti-heroes, mighty magicians and gods between creatures and beings ...
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Breaking Weapons

Powers - Matter

* Fictional power created by and for NUC Cards.

The breaking of the weapons leaves the enemy unarmed.
Note: The weapons of the gods are immune to this power.

This power breaks down material armaments such as spears, swords, axes, shields, bows and arrows etc.

1 card of this power has range power over the weapons of 1 character, to have control over the weapons of other characters, you need more cards of this power.

It is a knowledge of magic dominated by gods or great magicians.

Consistent power, that after release, there is no way to stop it.

 

 

 

 

 


NUC Cards ® 2019
Reasoning and strategy.
An advanced game of underground strategy in generation.